Games Development (Production) BSc(Hons)
Computer game developers are key in bringing all of the elements of a design team together, from gameplay to combat, level design to VFX as well as using game engines, tools, and visual scripting to enable the creation of memorable gaming experiences. Creating computer games is a complex process that requires multiple skill sets from different members of the team including programmers and artists. Production designers help bridge that gap and create technologically innovative experiences.
If you are passionate about games production, technology and understanding how to make an entertaining experience, this course could help you get the career you want. On the course we will explore what is possible with games prototyping with game engines, from scripting to shader development. We provide you with the chance to take a deeper look at the broader understanding of games development and explore what is possible within the medium of games. We’ll encourage you to get creative and be ambitious with your designs and develop visionary prototypes.
Our three Games Development courses share a common first year, so you will gain a thorough understanding in the basics of the game development process, including how to plan, design and create game ideas and concepts. Learning to produce design prototypes, concept and artwork, scripting and playtesting all to learn the skills of the entire game production cycle. We’ll also aim to introduce new technologies and developments that emerge in the games industry, as well as exploring the subject in context, exploring current research, issues and ideas. As the course progresses and your understanding evolves you will become more specialised in your chosen area. Producing design prototypes, scripting and playtesting you’ll work both on your own but also in a group setting so we can support you in developing your team working abilities, which reflects the way the industry operates. Developing an understanding of the entire game production cycle leads to a more efficient and industry employable game developer.
We’ll explore various production disciplines from: * Games prototyping * Shader development * Scripting for games * Advanced scripting * Games analysis
During your studies, you’ll also have the chance to take part in lots of internal Game Jams. We’ll also encourage you to get involved in externally organised events like the Global Game Jam, Grads in Games and Game Republic.
If you’d like to take what you’ve learnt out into the real world, we also give you the opportunity to spend a placement year working in the industry. Our Placement Unit can help you find a position that’s right for you. Alternatively, we have a small number of placements available in our in-house games development studio, Canalside Studios, where you could find yourself working as part of a team developing games for a range of platforms including mobile, iPhone /Android and VR development with latest VR technologies. Previous students have also developed commercial titles for Steam and Nintendo Switch.
Finally, if you’re a student from within the UK or the EU, you could even think about starting your own small business while you’re here by applying for the Enterprise Placement Year (EPY).
Intakes
- Sep
Application Processing Time in Days: 5
Minimum English Language Requirements
| English Level Description | IELTS (1.0 -9.0) | TOEFL IBT (0-120) | TOEFL CBT (0-300) | PTE (10-90) | |
|---|---|---|---|---|---|
| Expert | 9 | 120 | 297-300 | 86-90 | |
| Very Good | 8.5 | 115-119 | 280-293 | 83-86 | |
| Very Good | 8 | 110-114 | 270-280 | 79-83 | |
| Good | 7.5 | 102-109 | 253-267 | 73-79 | |
| Good | 7 | 94-101 | 240-253 | 65-73 | |
| Competent | 6.5 | 79-93 | 213-233 | 58-65 | |
| Competent | 6 | 60-78 | 170-210 | 50-58 | |
| Modest | 5.5 | 46-59 | 133-210 | 43-50 | |
| Modest | 5 | 35-45 | 107-133 | 36-43 | |
| Limited | 4 | 32-34 | 97-103 | 30-36 | |
| Extremely Limited | < 4 | < 31 | < 93 | < 30 |
Job Opportunity Potential
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PSW Opportunity
- 2 Years PSW is applicable after completing a minimum duration of 9 months course (like- Undergraduate, Postgraduate Level)
- 3 Years PSW is applicable after completing PhD level courses.
Admission Requirement / Eligibility Criteria
BBB at A Level (General Studies is not accepted).
120 UCAS tariff points from a combination of Level 3 qualifications (General Studies is not accepted).
DDM in BTEC Level 3 Extended Diploma in Art and Design or a games related subject.
Pass Access to Higher Education Diploma in a subject that is relevant to the course with 45 Level 3 credits at Merit or above.
120 UCAS tariff points from International Baccalaureate qualifications.
A Foundation course in Art and Design: Distinction.
Entry is also possible from the Engineering Foundation Year. To progress onto this course from the Foundation Year you must pass all modules and achieve an average mark of 40% or above.
In addition, GCSE English Language or Literature and Maths at grade 4 or above, or grade C or above if awarded under the previous GCSE grading scheme.
If your first language is not English, you will need to meet the minimum requirements of an English Language qualification. The minimum for IELTS is 6.0 overall with no element lower than 5.5, or equivalent will be considered acceptable.
- Course Type: Full Time
- Course Level: Bachelors/UG Degree
- Duration: 03 Year
-
Total Tuition Fee:
48000 GBP
Average Cost of Living: 13632 GBP /year
Application Fee: N/A
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